Electronic Ear for Lego RCX Module


One interface that is
missing in the Lego MindStorms system is an electronic ear. We don’t
mean that the RCX should respond to spoken
commands (which requires a large amount of electronics and software),
but it would be handy if it could respond to basic sounds (or sound
levels). The circuit presented here allows the RCX
to sense different sound levels. The sound is picked up by a crystal
microphone, which is an inexpensive component that is available in every
electronics shop. The signal from the microphone is converted into a
variable quasi-resistance value. The RCX, in
turn, can use this value to determine if a particular sound level has
been exceeded. If the trigger threshold is set to the right level, the RCX will then react to a previously set sound level. The RCX input must be configured as a light sensor input for this function.

The operation of the circuit is simple. IC1, which is wired as a
non-inverting amplifier, amplifies the microphone signal by a factor of
100. The output signal from the opamp is rectified by D1 and smoothed by
C1. Resistor R2 allows the capacitor to discharge. The resulting DC
voltage drives IC2, which acts as a buffer. The output of this opamp is
connected to the sensor input of the RCX via a 1-kΩ resistor (R1). Just as with the analogue input adapter described elsewhere in this website, the RCX sees a variable resistance value at the sensor input, and it converts this into a measurement value between 0 and 100.

In the idle state, when no sound is sensed, the measurement value
lies between 90 and 100. The louder the sensed sound, the lower the
measurement value. You can use the light-sensor routine of the Lego
software to set the responses to various sound levels. If you use a
threshold value of around 85, then a level under 85 will be sensed as a
sound signal, while a level above 85 will be sensed as silence. If you
clap your hands near the sensor, the circuit will detect this. If you
use these ‘observations’ to increment a counter, it is even possible to
measure the number of sound pulses within a defined interval, and then
to carry out some action based on the result.


Sorry, comments are closed!